A regra de 2 minutos para The First Berserker: Khazan



Isso nãeste foi reflexo único dos aumentos das minhas habilidades ou Destes melhores equipamentos do protagonista, contudo sim do jogo realmente deter ficado menos desafiador (ou mais justo) desse ponto em diante.

Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.

And if you don't like parrying or deflection? Each weapon has a whole skill section dedicated to dodge and post-dodge attacks, and you can even use some skills in place of a dodge to enhance their effectiveness.

As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.

Khazan's chance for revenge comes when he's freed and possessed by a netherworld spirit called the Blade Phantom (again, anime). For all you Elden Ring fans, this edgy ghost is voiced by Anthony Howell of Margit/Morgott fame, and yes, it is amazing having the Fell Omen pop up and tell you how much you suck when a boss flattens you.

Moderno soulslike, Khazan reúne elementos qual deram certo na categoria e faz seu próprio suco — e um suco bem bom para se repetir

Igualmente temos personagens muito natural escritos que acompanham este protagonista em a jornada e de que agregam bastante bem de modo a este conteúdo da história.

The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies The First Berserker: Khazan who constantly push you off ledges—cough cough Lords of the Fallen.

Quem gosta de 1 souslike Muito mais “tradicional” provavelmente não vai apreciar tanto este fato do que nãeste há 1 Colossal mapa interconectado de modo a explorar.

Isso faz parecer de que parte do progresso foi jogado no lixo e honestamente nãeste entendi tal decisão de “resetar” certas coisas do mapa após sair dele.

You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.

3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right

A clara inspiraçãeste de modo a isso foi Nioh, que também igualmente similarmente identicamente conjuntamente utiliza um sistema natural semelhante, porém isso tira 1 pouco do charme por um Souls e a graça de explorar 1 mundo interconectado e parecer caminhos natural escondidos entre as áreas.

Este finesse de animaçãeste 3D pelo finesse cel shading implementado usando a tecnologia Unreal Engine oferece deslumbrantes cenários para de que os jogadores sintam saiba como se estivessem assistindo a uma animação.

3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right

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